I think the other guy was right - density is not a thing, but total HP (not current HP) is what matters. At least, for normal speed rams - not sure but low speed rams could have something different applied. (feel free to post any other Forum post links or WOWS videos that relate to the subject of ramming mechanics in the comments below) What do you all think? How does ramming work? (Speed is also a factor, as well as the Ramming signal flag, but the main argument that I had with the other player was whether or not ship weight density also matters along with HP, or if only HP matters. While I, on the other hand, have understood that ramming damage is calculated via HP differences and also ship weight density differences. ![]() The player insists that the difference in HP is the only thing that matters when it comes to ramming. ![]() I had a polite argument with a player in a Random Battle over how ramming mechanics work, since I rammed said player's Alaska head on with my Seattle (both our ships had similar HP at the moment of collision, about 50k-60k range) but he survived the ram with 2000 HP remaining.
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